Paper Mario Boss Strategies: Amazy Dayzee
by jdaster12.8
NOTE: To calculate EXP given, subtract Mario's level multiplied by 0.5 from the given amount.
Amazy Dayzee: 20 HP, 20 AP, 1 DP, 50 EXP
Needed: ?? BP, up to 10FP
Using Watt at Ultra Rank will result in 5 damage, but some 3-FP partner moves will cause 6.
Mario will need to take out the remaining 14-15 HP in one turn, so first-striking is nearly essential, as well as several AP-enhancing badges.
There really is no best way to take out this HP, but a D-Down Jump or Mega Jump/Smash will reduce it immensely. Using a Mega Rush-enhanced jump while in Peril, however, guarantees 10+ damage if the action command is executed correctly.
Tuesday, July 10, 2007
Labels:
amayzee,
amazy,
boss,
dayzee,
jdaster,
jdaster12.8,
jdaster128,
mario,
paper,
strategies,
strategy
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment